Clear Condition: Clear Floor B12
Dungeon Rule: None
Goals:
Gold "Mission Clear" Reward: 5,000ωP
This dungeon is longer and more dangerous. Make sure to prepare accordingly and bring food and supplies.
Floor B12 is the boss:
The boss of this dungeon is Hades Skull, accompanied by Hades Hand Left, and Hades Hand Right.
There's a Lethargy Wand and a Super Potion on the ground.
Hades Hand Right can buff all boss parts' Physical Attack and Physical Defense. All of the boss parts deal high damage.
Focus on defeating the hands first. When both hands reach 0 HP, Hades Skull will be temporarily stunned, at which point attack it until it revives the hands. Repeat the process until the boss is dead.
As always, Hinata's Botanical Blaze is incredibly helpful. Cast it to defeat the hands and use normal attacks while Hades Skull is stunned. Re-cast it when the hands revive and continue pummeling Hades Skull. Repeat the process until it dies.
Back at the Academy, Pai will begin fishing for items you've lost in dungeons if you die.
The Level 3 Skill Blooms also become available at the Academy Shop. They should be purchased and learned as soon as possible.
Speak with Mei in the Academy and she'll become playable.
The next dungeon will feature many more traps than what you've encountered up to this point.
You have a few options to deal with this:
Your ability to cover the resource cost for adding Floating will depend on how much time you've spent planting flowers up to this point. You only need Floating on your active character though, so don't worry about your partner.
It's not critical to have Floating yet, but traps in dungeons are going to become increasingly dangerous from here on, so you should consider saving up for Floating at some point.
Make sure to grab a meal from the vendor located just outside the Academy shop. From now on, make sure to keep at least one of these meals in your inventory before taking on dungeons. They're more resilient than bread, which can mold or burn.
Name | Portrait | Type | Trait | Tier |
---|---|---|---|---|
Bot | Puppet | Weak against LGTN | 1 | |
Happy | Critter | Both PHYS and MAG damage reduced | 1 | |
Shamanite | Mystic | Weak against PHYS Spellcaster | 1 | |
Treadapin | Reptile | Acts every 2 turns; LGTN weakness | 1 | |
Fancyrat | Pest | No special resistance of weakness. Steals medicine and wands. | 1 | |
Fangaroo | Critter | Reduced damage from any attack Provides buffs | 1 | |
Magus | Mystic | Weak against PHYS Spellcaster | 1 | |
Robbin' Hood | Pest | Weak against MAG Throws projectiles | 1 | |
Toxiroot | Ghost | Weak against FIRE Inflicts Poison | 1 | |
Frighter | Mystic | Weak against PHYS Spellcaster | 1 | |
Nostalclassic | Object | All MAG damage reduced, except FIRE Rusts equipment | 1 | |
Popper | Ghost | No special resistance or weakness | 1 | |
Bobbyghost | Ghost | Weak against MAG, especially FIRE | 1 | |
Jinxcoin | Object | All MAG damage reduced, except LGTN Inflicts random status effects | 1 | |
People Pleaser | Pest | No special resistance of weakness. Puts items in your purse. | 1 | |
Lucanus | Nature | Weak against MAG, especially ICE | 1 | |
Tomorrow Knight | Object | Weak against MAG, especially LGTN | 1 | |
Waterworker | Pest | Both PHYS and MAG damage reduced Uses Item Change | 1 | |
Petrikin | Ghost | Weak against MAG, especially FIRE | 1 | |
Skeedaddle | Critter | Both PHYS and MAG damage reduced | 1 | |
Rumbly | Ghost | No special resistance or weakness Attacks increase hunger | 1 | |
Summonite | Mystic | Weak against PHYS Summons monsters | 1 | |
Bookworm | Mystic | Weak against PHYS Spellcaster | 1 | |
Braman | Object | Weak against MAG, especially LGTN Uses De-Equip | 1 | |
Flour Scorcher | Pest | Both PHYS and MAG damage reduced Uses Item Change | 1 | |
Lancefish | Object | Weak against MAG, especially LGTN | 1 | |
Gusty | Nature | Can act twice in 1 turn | 1 | |
Drawer Dropper | Pest | No special resistance of weakness. Steals bras and panties. | 1 | |
Boss: Hades Skull | Ghost | Weak against MAG | - |